Gameplay
FiveM gameplay scripts — activities, minigames, fishing, farming, crafting and other systems that give players things to do.

- Updated
X3D Map Events
Free event panel on the pause-menu map: name + countdown, click to set a waypoint. Other scripts push events like notifications; admins can create their own.

- Updated
X3D Weapon Skins
Free collectible ESX weapon skins: each skin is an add-on weapon tied to its base gun. Unlock with an item, same damage, tradable, held-weapon effects.

- Updated
X3D Damage
Set every weapon's damage yourself, with bleed, slow, stun, knockdown and lifesteal effects. Weapon skins supported. ESX or standalone.

- Updated
X3D Safe Cracking
A dial-cracking minigame: turn with A and D, press E on the notch. One export, no dependencies.

- Updated
X3D Lockpick
A lockpick minigame felt out with WASD, called with one export and usable from any script.

- Updated
X3D Use Item
Painkillers, bandages, AED, armor, helmet, repair kits, ammo, loot boxes and buff food in one system that needs only ESX.

- Updated
X3D Slide
A shooter-style forward slide on Shift plus one key, with a cooldown to stop spam. Fully configurable, nothing else needed.

- Updated
X3D Daily Login
Free daily check-in with streaks and a fully editable reward table, no database required, a full bag never costs the reward, works with any framework.

- Updated
X3D Mailbox
Free offline mailbox with item and money attachments plus /redeem codes, no database required — Mail and Safe tabs, any framework through adapter files.

- Updated
X3D Carry
Free player carry script: carry and steal bodies, fireman carry and piggyback, consent before carrying the living, fully server authoritative, no dependencies.
What to know before choosing: Gameplay
The gameplay category covers systems that give city life something to do: carrying players, a slide move, usable items, a mailbox with redeem codes, daily login rewards, minigames, weapon skins and weapon damage.
Anything that hands out rewards, such as daily logins and minigames, must give items from the server and check the player is really entitled. Retention systems like daily rewards bring players back every day without staff running events.
Guides covering Gameplay
- 10/10/2026
Free FiveM weapon skins and a weapon damage script: a tradable skin collection, headshot kills, bleed, stun and lifesteal
Free FiveM ESX weapon skins (X3D Weapon Skins): unlock skins with items into a permanent collection, damage always equals the base weapon, turn tradable skins back into items to trade or sell. Plus a free weapon damage script (X3D Damage): per-weapon damage, headshot kills, bleed, slow, stun, knockdown and lifesteal, on ESX or standalone. How to add new skins and what to know about anticheat.
Read more - 05/10/2026
A free FiveM admin menu and panel: token bans, alt detection, player bags and logs — and how it pairs with txAdmin
X3D Admin Panel is a free FiveM admin panel for ESX and standalone: manage players, invisible spectate, view bags and weapons, give money and items, ban on identifiers plus machine tokens so alt accounts can't get back in, a player database, money/item/chat logs, ranked roles, txAdmin ban import, and how to split the work with txAdmin.
Read more - 24/09/2026
Free FiveM crime scripts: drug selling, house robbery, lockpick and safe-cracking minigames for ESX
X3D's free gang-side set for ESX — X3D Sell Drug (buyers rotate around the map, pay black money), X3D House Robbery (pick, loot, crack the safe, per-house cooldown), X3D Lockpick and X3D Safe Cracking (minigames behind one export). Everything is checked server side, with notes on wiring them into what you already run.
Read more - 07/10/2026
Free FiveM minigame scripts: lockpick and safe cracking in one export call, plus rewards cheaters can't fake
Free FiveM minigame scripts from X3D: X3D Lockpick (WASD pin finding), X3D Safe Cracking (GTA-style dial with no dependencies, not even ESX) and X3D House Robbery, which uses both. One blocking export call, difficulty you set, other keys blocked while playing, and server-side code that stops players from simply reporting a win.
Read more